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Vollständige Version anzeigen : Suggestions & Ideas


  1. [Gameplay] Unit "behaviour" settings
  2. Map Options
  3. [Gameplay] Replaying the character
  4. Some ideas
  5. Ageia PhysX Support
  6. Suggestion to Expansion/Spellforce 3
  7. Ideas for patch/ add-ons
  8. New avatar PvP map
  9. An idea for JoWooD (Mac related)
  10. Skirmish mode
  11. More avatar choices!
  12. Game Speed Options
  13. Spellforce 2 should have a very very good map or campaign editor
  14. A list of suggestions
  15. Clan battle
  16. Patch to remove Starforce
  17. Tab key in combat against 1 enemy
  18. Patch wishlist
  19. Bow and melee
  20. AI tweak
  21. Journey Stones
  22. Thoughts/suggestions after finishing the SF2 campaign
  23. Bugs and Suggestions
  24. Attack-move tweak
  25. Problem with tilde ~
  26. Go back to old Rune Warrior
  27. Campagin finshed...thoughts and ideas.
  28. About the copy protection
  29. Please! Auto-scout!
  30. Allow avatars to buy/breed mounts
  31. Its A Great Game But...
  32. Drakar Tiles
  33. Skirmish Mode - save game function EVER going to be FIXED?
  34. Things I'd Like to See in Spellforce II
  35. Unintentional God-mode and Other Problems
  36. Spin-off idea
  37. maybe already talked about...
  38. Spell Macro Slot
  39. Request for change in add-on/Spellforce 3
  40. Magic doesn't suck!!
  41. Weapons with magic abilities
  42. Increased Re-playability
  43. Designated Automatic Spell Slot
  44. More Resolutions Options Please
  45. Weather Effects In Expansion
  46. Little suggestion / Bug fix
  47. SpellForce 2 Patch 3 Ideas
  48. Footprings, Mounts, Swimming
  49. Skill untraining
  50. Save game fix/enhancement
  51. Journey Stones' Name
  52. Cheat Patch Were Are You!!!!
  53. Radiant AI or similar
  54. I don't play SF2 any more and heres why...
  55. Minor Save Game Edit
  56. The best idea you will ever hear.
  57. Auto Quality and FPS suggestion
  58. I want my WIDESCREEN and I want it now
  59. SF 2 was a disappointment
  60. Spears
  61. Likes 'n dislikes SF1 vs SF2
  62. Was this supposed to be a RTS/RGP hybrid?
  63. new factions
  64. Suggestions
  65. Don't know whether this is happening...
  66. best suggestion of 2006
  67. AutoSave Options!
  68. patch wish list for me
  69. Larger fights
  70. you've all thought it, i know it
  71. IGp Cards
  72. More Cutscenes for campaign mode!
  73. We need a patch with codes in console...
  74. My Ideas
  75. UI Suggestion/Inventory Management
  76. The next Update
  77. sight distance is shorter in isometric view
  78. couple of ideas i thought of
  79. Import character
  80. are these possible?
  81. Island governing
  82. General things
  83. Some few critics->suggestions
  84. Avatars with races
  85. new resources!!!
  86. Ideas if theyre making a new spellforce
  87. making capes & stuff
  88. Ancient magiks!
  89. Lets Take Spellforce To The Next Level
  90. Unit Commanders
  91. RPG mode option...
  92. Spell type idea
  93. Ultima Building idea
  94. [Perfect Spellforce] My visions
  95. Race Ideas
  96. New spells
  97. Sorvina
  98. My edited version of spellforce (sorvina archive) version 3.01
  99. Walls + Games
  100. Undead and Beast
  101. Petition for a savegame function in Skirmish
  102. Suggestions for FiD (contains spoilers for SF2 so far)
  103. Ameliorated replays
  104. Mercenaries
  105. Suggestions
  106. Ideas for Tuscari Desert
  107. Greater Avatar Exp
  108. some small suggestions for the next spellforce
  109. a suggestion that might be good enough to help jowood