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Einzelnen Beitrag anzeigen
Alt 09-20-2017, 23:42   #19
C oNe
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Zarachs Flamme
 
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Registriert seit: Feb 2008
Ort: Hamburg
Alter: 24
Beiträge: 1.615
Update September 20th 2017

Changelog


GENERAL
- Improved desync detection functionality (please play some MP, we need more data!)
- Made hero panels and revive charge display prettier and easier to read

BUG FIXES
- Fixed a potential plot stopper in the Iskander Wilds demo mission
- Fixed a bug that could cause dialogue voice lines to end prematurely



Update September 16th 2017

Changelog


GENERAL
- Added skirmish button to main menu to allow starting singleplayer matches without detour through the multiplayer menu

ECONOMY BALANCING
- Decreased the resource costs and build times for Iron Mines and Smelteries
- Decreased the resource costs and build times for Arya, Lenya and Black Ash Collection and Production
- Decreased the resource costs and build times for the Shrine, Dark Forge and Academy
- Decreased the resource costs for the Orc T3 Town Center Upgrade
- Increased the production speed for Iron, Arya, Lenya and Black Ash
- Massively reduced the time it takes to research the T2 and T3 upgrade in the capital

UNIT BALANCING
- Elf Druid: now costs no stone anymore, wood costs 2 -> 4
- Elf Wintermage: now costs no wood anymore, Lenya costs 3 -> 5
- Elf Pathfinder: now costs no wood anymore, stone costs 3 -> 4
- Human Paladin: now costs no wood anymore, stone costs 2 -> 4
- Human Mentalist: now costs no wood anymore, Arya costs 3 -> 5
- Human Scout: now costs no wood anymore, stone costs 1 -> 2
- Human Helebardier: now costs no stone anymore, wood costs 1 -> 2
- Orc Firemaster: now costs no wood anymore, Black Ash costs 3 -> 5
- Increased Human/Orc worker HP from 50 to 100
- Decreased Elf worker HP from 178 to 100

HERO BALANCING
- Reduced starting HP and Focus potions from 5 to 3
- Massively reduced the amount of potions being sold by MP merchants
- Increased Health Potion Heal from 100 to 200
- Increased Cooldown for Health and Focus Potions from 15s to 45s
- Archer: Reduced Aimed Shot silence duration from 10s to 5s
- Archer: Increased Aimed Shot cooldown from 5s to 10s
- Archer: Chain Shot now adds the Impaired condition on affected targets
- Archer: Chain Shot now hits 6 targets at level 2 and 11 targets at level 3
- Archer: Chain Shot now does increased damage
- Assassin: Increased Fan of Knives cooldown from 10s to 15s
- Assassin: Increased Punch cooldown from 5s to 10s
- Assassin: Decreased Punch effect durations to 2s/3s/6s at level 1/2/3
- Assassin: Increased Teleport level 1 cooldown from 10s to 15s
- Assassin: Teleport cooldown is reduced to 2s at level 2
- Black Mage: Reduced silence duration to 7s form 10s
- Black Mage: Increased the range for Epidemic to chain by a lot
- Demonologist: Increased the range for Infecting Strikes to chain by a lot
- Marauder: Reduced Destroy Life costs to 35 HP and increased DMG to 60 from 50
- Marauder: Increased Whirlwind cooldown from 5s to 15s
- Marauder: Increased Brutal Strike cooldown from 5s to 10s
- Marauder: Brutal Strike now always knocks down for 3s, could go up to 5s before
- Marauder: Increased Tear Down focus costs from 5 to 10
- Marauder: Increased Tear Down cooldown from 5s to 15s
- Marauder: Increased Tear Down cast time to 3s
- Paladin: Commanding Presence and Enrage do not affect the Paladin anymore
- Paladin: Commanding Presence and Enrage now effect up to 5 targets at level 1 (was 0 before)

AUDIO
- Completely revamped audio mix (still WIP though)
- Added dynamic mixing (especially large scale battles should sound more clean and voiced notifications should be more audible)
- Added live orchestra version of menu music
- Music for victory screen
- Fixed phasing issues (especially with waterfall sounds)
- Added sounds for godstones


Update September 11th 2017

Changelog


GENERAL
- Added rain ripple effects on water surfaces (can be enabled under Options -> Display)

BALANCING
- Increased leveling speed in multiplayer.
- Health Potions now regenerate 100 HP instead of 150 HP
- Focus Potions now cost 150 gold instead of 80 gold

BUG FIXES
- Fixed crash when trying to start the game in fullscreen mode with non-native resolution
- Fixed some issues with mouse input being handled incorrectly in combination with resolution scaling
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