Today we released our Mod Toolkit for SpellForce 3. Modders can create new content for SpellForce 3 by using the developers tools at their hands.
The Editor allows you to create new maps and you can code new gameplay with the scripting language "Angelscript". We want to release new modding possibilities in the future.
Here you will find a video that shows our level editor:
SpellForce 3 Mod Toolkit Video
You can find the Mod Toolkit in the DLC section in Steam and can install it for free.
Documentation & Samples
We added a tutorial for the Editor to the DLC and you can find it here: SpellForce 3/Editor/Grimlore World Editor Documentation.pdf
In addition to that you can find the scripting wiki here.
We also added a sample map in SpellForce3/Editor/Template Map/. You can load it with the editor as an example and modify it in the Editor.
You can use a debug version of the game client (SF3ClientDebug.exe) that allows you a debug&script console as well as debug warnings if you start the game in windowed mode. That will help you to find bugs or errors in your mods ways easier.
You cannot use the debug client to play SpellForce 3 online.
We look forward to your creations!
Your Grimlore Team